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 Making a Spirit support archetype

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(Fairy Tail)Twin-Dragoons
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(Fairy Tail)Twin-Dragoons


Posts : 7
Join date : 2013-12-31
Age : 26
Location : Texas

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PostSubject: Making a Spirit support archetype   Making a Spirit support archetype Icon_minitimeFri Jan 03, 2014 6:40 am

i made a card earlyer and decided to make an archtype:

Soul Scale- lv7 dragon type eff monsters that support spirit monsters and gains life points. i got three now going to make more. there different attibutes like drgn rulers i plan to use light and dark too

Making a Spirit support archetype Create11

NOTE: i know i forgot how much life points but i stated below.
the names are reworded japanese translations
 this on is Burōbakku -blowback


EFFECT:
while your opponent controls a monster and u control a dragon-type or spirit monster, you can special summon this card from your hand. when this card is special summoned, return all dragon-type and spirit monsters on the field to their owner's hands then gain life points equal to the number of cards returned to each players hand x800. when this card is returned to the owner"s hand during the end phase.


Making a Spirit support archetype Create12





Saishū u~osshu- end wash





EFFECT:


Place 2 Scale counters on this card for each monster returned from the field to the owner's hand. While this card has 6 or more counter, monsters that battle this card are sent to the owner's hand at the start of the damage step. Up to twice per turn, you can remove 1 Scale counters to destroy 1 Spell or Trap card on the field



Making a Spirit support archetype Create13



Kiseki no hoshi- miracle star


EFFECT:


 When your opponent declares a direct attack, you can special summon this card from your hand and end the Battle Phase. During your Main Phase, you may target 2 monsters on the field, banish then. Gain life points equal to the difference between the first targets DEF and the second targets ATK , then your opponent loses life points equal to the same amount. This effect can only be activated once while this card is face up on the field.







burobak is mainly for life point gain 
sysoshu is for spell/trap defense
kykihoshi is for life points control and geting rid of problematic monsters


the other 3 being earth fire and dark i may make more offensive as oppos to these three


open for any fun ideas and suggestion  plz reply
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Laxus Dreyar
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Laxus Dreyar


Posts : 22
Join date : 2013-11-17
Age : 31
Location : Ohio, United States

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PostSubject: Re: Making a Spirit support archetype   Making a Spirit support archetype Icon_minitimeFri Jan 03, 2014 11:36 am

Nothing personal but I'd be scared if those cards were real, they are incredibly broken.
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